Steam mesozoica
Each completed contract will give you a reward in the form of cash and XP. Exploring the opportunities that those starting dinosaurs will give you will make sure that you get a more personal connection with the animals you create.ĭirectly linked to the company is your Board Confidence level that will be influenced by accepting and completing contracts that are built up out of singular objectives given by your company's higher ups.
The company that you pick when starting a new game eventually dictates the way you go through the game and build your park.īy limiting your starting dinosaurs and amount of cash you as a player will start out "humble". In our opinion this is a huge issue which needs to be fixed.Ī while back we mentioned that we are going to offer you, the player, the opportunity to pick a company for which you will work and from which you will take contracts and objectives. Spamming the black markets would eventually give you all the dinosaurs and that's about it. There is no way to generate more cash, get personal with your dinosaurs or even progress. All of this kind of shows us what the game can be but after a couple hours the game felt dull and you basically felt as if you saw everything. Starting up Mesozoica now provides you with an empty map, a way to get dinosaurs and the ability to build using our modular building system. Our dinosaurs are the main attractions but yet, they lacked something very important. A major issue that was widely agreed upon was the lack of park management and the urge to actually keep playing.īack when we first started developing our core systems we focused entirely on making something that you could feel in awe with. We greatly appreciate your feedback as we want Mesozoica to be as fun as possible for everyone.įirst of all, our game has had a rough launch in which we stumbled upon tons of problems with the game. The link to Steam Greenlight is Lead Designer found the time in between development to elaborate on our progression and management features that are coming to Mesozoica! Have a read and let us know what you think. I'm sure whatever amount you can contribute would be seen as nicely, especially given the rewards are particularly enticing. While I will admit the funding has slowed down since yesterday, it is still making great pace.
The project gained 30% of funding within the first forty-eight hours and is currently 33% funded. The soundtrack is created by the award winning Nick Rivera (Who I believe has contributed or wrote a piece that won an Emmy Award) and Ryan Stunkel, who has gone to exotic sanctuaries and recorded audio from lions and such for the dinosaurs.
Be it the original perception of Spinosaurous, as imagined by Professor Stromer, or Ibrahim's new more accurate rendition. There also fans who ask for more realistic dinosaurs while also fans who ask for more nuanced Hollywood looks. Imagine, dozens upon dozens of playable dinosaurs. While the play as visitor feature has been oft explored, one that has not is play as the dinosaur. We plan on allowing the player to not only operate in their normal God mode, but also play as a visitor. Primarily because we plan on expanding past typical tycoon barriers. Several Youtubers, including BestInSlot and the Gaming Beaver, have put their faith into this project. There aren't just dinosaurs, but also creatures from the paleozoic, cenozoic and phanerozoic (our age) geologic periods. The dinosaurs aren't just land dinosaurs, but also aquatic and arial. Plus, there are many, many more that are planned. Since that conception, the game currently has over forty dinosaurs announced, modeled and animated and several more all finished that have yet to be unveiled. Now I don't know if many of you know of this game (and I'm not sure if this is the right place to post this, I think it is?), but Mesozoica is an upcoming grand tycoon simulation that was originally designed as a spiritual successor to Jurassic Park: Operation Genesis.